How to match your resume to a Game Designer job description

We are looking for a Game Designer to design gameplay systems, levels and progression loops. You will prototype and playtest mechanics with the team, and document and balance the game economy. Required: hands-on experience with Game mechanics design, Level design, Balancing, Player progression, and working knowledge of Unity, Unreal Engine, Figma. Preferred: B.Des or Game Design diploma. Success in this role is measured by retention D1/D7, session length, playtest completion rate.

Required skills to mirror

Seniority ladder

Title variants